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报告显示:中国自主研发游戏继续保持领先地位

The report shows that China's independent research and development of games continues to lead the way.

2019-08-01 00:00:00来源: 人民网

人民网上海8月1日电 (董思睿)作为第十七届中国国际数码互动娱乐展览会(ChinaJoy)同期会议中最具专业性 和权威性的活动,中国国际数字娱乐产业大会(CDEC)今日开幕,会议将为期两天。会上发布了由中国音数协游戏工委、伽马数据共同推出的《2019年1-6月中国游戏产业报告》。 报告显示,2019年1-6月,中国游戏市场实际销售收入1140.2亿元, 相比2018年1月-6月增长90.2亿元,同比增长8.6%,增速同比提高3.4个百分点。中国游戏市场保持稳中向好发展态势,实际销售收入加快增长,用户规模继续扩大。中国自主研发游戏继续保持领先地位。截至2019年6月,中国游戏用户规模突破6....

People's Online Shanghai, Aug. 1 (Dong Sirui), as the most professional and authoritative event of the 17th China International Digital Interactive Entertainment Exhibition (China Joy) in the same period, opened the China International Digital Entertainment Industry Conference (CDEC) today. The conference will last for two days. China Game Industry Report of January-June 2019, jointly launched by China Voice and Digital Association Game Industry Committee and Gamma Data, was released at the meeting. According to the report, from January to June 2019, the actual sales revenue of China's game market was 114.02 billion yuan, an increase of 9.02 billion yuan compared with January to June 2018, an increase of 8.6% over the same period last year, and a growth rate of 3.4 percentage points over the same period last year. China's game market has maintained a steady and positive trend of development, real sales revenue has accelerated growth, and the scale of users has continued to expand. China's independent research and development of games continues to maintain a leading position. As of June 2019, the number of Chinese game users has exceeded 6.

标签: 游戏